How to animate anything in Blender 2.50?

As you may be aware of the new tools and functionalities of Blender 2.50, one of the new features is the possibility to animate anything with the new and redesigned animation tools. Back in Blender 2.4x we had to work on a few tricks to create animations with modifiers parameters or other values, especially if […]

Remember the past: From Blender 1.60 to 2.50

There is a great hype about the development and new tools released for the upcoming Blender 3D 2.50, or should I say Blender 3D 2.60? This probably will be the final and stable release of the 2.50 development cycle at the end of the Durian project. I can see lots of new users starting to […]

Blender 3D 2.50: Quick overview on UV Mapping and texturing

Since the release of Blender 3D 2.50 Alpha 0, a lot of new users are trying to learn the ways and new interface of Blender 2.50. For some tasks like modeling, which works most with the 3D View and keyboard shortcuts, it`s easy to find the differences. But, for tasks that depend on the location […]

New Book: Blender 3D Incredible Machines

I’m very pleased to announce that my latest book project was published last week! My new book is about Blender 3D again and it’s called Blender 3D Incredible Machines. This is a project in which I’m working on for the past year, and was finally able to complete the full set of chapters by the […]