Blender 2.50: How to import and export from 3ds Max 2010

I still know a lot of architects and 3d artists that uses mostly 3ds Max for their visualization projects. Even in my classroom I have a few students that have to use both Blender and 3ds Max because of their jobs as interns in architectural offices, or animation studios. How good would be to be […]

How to render fluids and glass in LuxRender and Blender

If you ever tried to create a scene with lots of transparent objects, like a room with glass planes and objects know how hard it is to setup a scene like this. Before we start to think about get close to the final setup of the scene, all materials and reflections must be created to […]

Blender 2.50 and YafaRay – Unofficial exporter script

A few days ago a new update to the development version of the upcoming Blender 2.60 was released. The Blender 2.50 Alpha 2 adds more features and tools for artists interested on testing what will be the future Blender 2.60. Even with lots of new features for modeling, most architectural visualization artists still find more […]

Modeling for architecture: Scripts to automatically create 3d buildings

One of the primary tasks of an architectural visualization artist is to create a 3d model of an architectural project, in order to add lights and textures to create a realistic visualization of the building. Besides the main architectural project, we sometimes have to work on secondary 3d models or builds to compose the environment […]

How to animate anything in Blender 2.50?

As you may be aware of the new tools and functionalities of Blender 2.50, one of the new features is the possibility to animate anything with the new and redesigned animation tools. Back in Blender 2.4x we had to work on a few tricks to create animations with modifiers parameters or other values, especially if […]

Remember the past: From Blender 1.60 to 2.50

There is a great hype about the development and new tools released for the upcoming Blender 3D 2.50, or should I say Blender 3D 2.60? This probably will be the final and stable release of the 2.50 development cycle at the end of the Durian project. I can see lots of new users starting to […]

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