7 Wood plank textures for interiors

Wood planks can give your interior design a warm and rustic feel. From an interior design perspective, you have several benefits when using wood as the primary material for a floor. One of the biggest benefits of wood floors is that they’re easy to care for. Unlike carpet, which can stain easily, wood floors are […]

4 Free wood textures for architecture

There are some types of textures used in architectural projects that need to be in your asset library. We can name a few of those surfaces like concrete, bricks, and tiles. One of the most common types of materials that you need to have available is wood. You find wood in almost all modern architectural […]

39 Free PBR textures for architecture (Wood)

As an artist working with architectural visualization, you will have to build an extensive library with assets that will help you to set up a scene quickly. From HDR maps to PBR textures, you will need all those assets. Nowadays, it is easy to find online libraries offering those resources in creative commons zero. That […]

How to choose wood for interiors in architecture

A common type of material for surfaces like a floor in architecture is wood. That is most likely the first texture you pick for an interior visualization project. But, what are your criteria to choose a particular type of wood? Some people will use a combination of color, patterns, and availability. What if you want […]

Free wood floor PBR textures in 4K

Free wood floor PBR texture in 4K

When you think about a proper material to use in an interior visualization in a floor, what type of surface comes to mind? Usually, for that type of surface, you will end up picking wood, stone tiles or maybe a carpet. That will depend on the design guidelines you have for the project. Usually, that […]

How to setup a wood floor texture in Blender for architecture

The textures of a scene play a big role on any architectural visualization project to add both context and realism. But, is there a right way to setup textures? Some people uses a mix of handcrafted UV Maps and polygons to improve details, others go only with UV Maps. I think that for most cases […]

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