Rendering and compositing a Gallery with Blender and YafaRay

Another great example of architecture made with Blender and YafaRay, now from an artist called Arkinauta. At this thread at the YafaRay user forums we can check out some of his latest works, and I have to say that he has an amazing collection of renderings. One of his projects is called FOCO Galery, which […]

External renderings for architecture with Blender and YafaRay

Looking at the YafaRay user forums, I found another great example of renderings made for architectural visualization. This time the name of the artist is petypon and he manages to create some amazing images. At this thread you will find some of his images, and here comes the good part, petypon was kind enough to […]

Rendering a kitchen in LuxRender

Here is another great example of internal rendering made with Blender and LuxRender. An artist called strelok posted on the LuxRender user forums a scene of a kitchen, with some great insights for materials and lights. At the discussion on the forums, strelok posted his settings for the rendering with LuxRender, but the best part […]

How to use IBL on Blender for lighting?

The use of IBL for architectural visualization is mostly related with external views, and furniture design, where we can add the model into a scene that looks like a studio setup to generate reflections. I still remember the days where we had to use external render engines to use HDRI in Blender, and most artists […]

Day and night setup with Blender internal render

Even with a lot of external render engines available for Blender, like YafaRay and LuxRender we may at some point have to setup the render of a scene using only the internal render. With the internal render we loose all that quick setup, and advanced features to add global illumination to a scene. But, it […]

Rendering with instancing in YafaRay

When we have to create a scene that uses lots of objects to represent objects like grass or leaves, we end up with a high load on our systems, making the process of rendering the scene really difficult and time consuming. One of the solutions for this problem is the use of instancing for rendering, […]

Explaining Linear Workflow

One of the new features of Blender 2.5 is Color Management and the ability to work with Linear Workflow. But, do you know what exactly linear worklow is? A few days ago I found a great file with a beginners guide about linear workflow, explaining the importance of the technique for 3d artists. The presentation […]