Simulating SLR controls to learn photography

When one of my students asks me about a way to improve their renderings and overall work on 3d, the first thing I usually recommend to them is to go take a photography class. For an artist that works with 3d and especially architectural visualization, having some knowledge on photography is a huge plus. For […]

LuxRender 0.8 new features for architecture

One of the best render open source render engines to use with Blender is about to get an update, with a lot of new features. A few days ago the LuxRender 0.8 RC 1 was announced with a great list of new features. If you haven`t used LuxRender yet, let me just say that I […]

Explaining Linear Workflow

One of the new features of Blender 2.5 is Color Management and the ability to work with Linear Workflow. But, do you know what exactly linear worklow is? A few days ago I found a great file with a beginners guide about linear workflow, explaining the importance of the technique for 3d artists. The presentation […]

Free external renderer for SketchUp: LuxRender with SU2LUX!

One of the most used tools to create rough studies and models for architectural visualization is SketchUp, because of the easy to use and speed in which we can create 3d models. So far, if we wanted to render a project designed with SketchUp and with photo real algorithms, we had to turn to commercial […]

Faking light groups of LuxRender with YafaRay and GIMP

One of the most interesting features of LuxRender is the option to control light by groups. With this feature we can separate several light sources into groups, and change the intensity, temperature and turn them on and off during the render. It allows us to produce several different renderings from a single image, and save […]

New tutorials for Indigo Render and Blender 3D

It’s been a while since the last time I use Indigo Render for a big project involving architectural visualization in Blender 3D. But, as far I saw from the first impressions I got based on the free version of the renderer, it’s still a great solution for generating realistic images using Unbiased render methods. Besides […]

New photon mapping builds and tests for architectural visualization

If you are keeping tracking of the posts of the blog, you may be wondering that an architectural visualization artist that uses Blender 3d, will prefer to use an external render engine only, to render images with global illumination techniques. In the near future we may have an interest addition to the Blender internal render, […]