Lighting design basics

When you start to work on a project in Blender, you will almost certainly wonder how to solve the lighting of your scenes. You will begin to plan where to place sun lamps, HDR maps, and area lamps. If you are working with either Cycles or Eevee that should be a concern. Despite all technical […]

How to use the lampspectrum for interior rendering in LuxRender

One of the things I like the most in LuxBlend is the presence of presets for almost anything on the exporter. Every time I show LuxRender, YafaRay and Indigo to my students at anyone of my classes, the inexperienced students feel more comfortable to use LuxBlend and render their projects with LuxRender, because of the […]

How to use IES lights in YafaRay and Blender 3d for interior design

An experimental version of the next version of YafaRay was released back at the beginning of September, and among several bug fixes and improvements, a few features were added. And of course, some of those features will help a lot artists interested on the use of Blender 3D and YafaRay for architectural visualization. One of […]

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