Free download of seamless brick textures

If you want to setup a standard material in architecture such as bricks, it would be great to have some seamless textures to play around. With seamless textures, you can repeat those images on a large surface and have no apparent “connection” between each one of them. Even for artists, that choose to paint their […]

Texturise: Free texture libraries

The search for free texture libraries never ends and last week I found another one that might be useful for architectural visualization. This time it is a collection called Texturise and it has interesting options for 3d artists. All files are available with maps for diffuse, normal and specular options. Besides those different types of […]

Free download of textures for architectural visualization

I just came across to another source for free textures online called Texturepilot. The site has by now almost a hundred thousand textures available to download, and according to their terms of use we can take those textures and use in commercial projects. But, unfortunately we can`t download textures at will and to get that […]

Free download of 2d cutout people for architecture

There are basically two ways to add people to an architectural visualization project, which are by using real 3d models of people, or use some kind of texture applied to a plane, and place it into the scene. I do prefer using the textures because they are based on pictures of real people and give […]

Free library of textures for architecture

It is almost impossible to work on a 3d project without using any kind of bitmap-based textures. Most of us try to pick some textures on search engines like Google. But, did you know that not all images are allowed to use for commercial projects? You can’t simple pick a texture and use on a […]

Free download of high resolution textures for architecture

As a way to create realistic 3d models for architectural visualization projects, we have to work hard on the 3d models and give them a lot of detail, especially if the camera is placed near surfaces or objects. If you choose to create simpler models and not dedicate too much time on details, I recommend […]

How to render alpha maps in Blender 3D and YafaRay for architecture

In one of the articles of the blog I have written about the setup of alpha maps in LuxRender, to render trees and other elements that could be created and rendered with textures, especially vegetation for external architectural visualization. Since then, a lot of people ask me about the same technique applied to YafaRay. Is […]

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