How to add lights to an interior scene in Blender Cycles?

The use of Cycles for architectural modeling is really cool to see an almost realtime feedback of your modeling. My previous article on the blog just showed how to do that in Cycles. But, a lot of people send me messages asking more about how to deal with lights in Cycles. How can we add […]

Modeling for architecture with Blender Cycles

The regular workflow for an architectural visualization artist working with 3d modeling is to create the model and work to render some test images only when the model has some significant amount of polygons. With the new Blender Cycles things might change a bit! For instance, since I got my hands in Cycles I`m getting […]

Comparison between Blender Cycles, Nox Render and Mitsuba

Which unbiased render engine is the best to use with Blender? This is a question I often receive on the contact form of the blog. To answer this kind of question, nothing better than try yourself some of the renderers or take a look on some quick comparisons between all renders. An artist called JoseConseco […]

Guide about materials and textures for Blender Cycles

Even with the growing number of renderers showing up every week, and with support for Blender like NOX Render, which as commented here on the blog this week, all Blender users are really expecting a lot from Cycles. The new Blender renderer called Cycles is about to get a major update, which will probably add […]

MachStudio Pro is now a free download for GPU Render

The number of options for people interested on jumping in GPU renders is getting bigger everyday. I just saw that the company behind MachStudio Pro, which were a commercial solution to create GPU based renders, just changed their business model to focus on consulting and training, and decided to give MachStudio Pro for free. Before […]

Comparison between Octane Render and Blender Cycles

One of the features that really shake the Blender community in the past few weeks was Cycles, with the ability to use modern render methods and GPU power with no external render. But, how Blender Cycles stands today against some of the available GPU based render engines? A few artists made themselves the same question, […]

New demo of Blender Cycles

In the past few days almost everybody that I know in the Blender community tried to get a preview of the new Blender Cycles render. Since this is a really new render system, a lot of experienced users are still learning how to use Cycles and get good results with their scenes. If you are […]

Using Blender Cycles for Architectural visualization

In the past few days a los of experimental versions of the new Blender render system called Cycles appeared at graphicall.org, and today I finally get my hands on one of those versions. And to show to you how Cycles works, I decided to record a quick video showing how to use Cycles. It is […]

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