Free low poly trees for architectural visualization

In every article that I have the opportunity to talk about trees and shrubs for architectural visualization, I always recommend the use of textures to simulate and populate a scene. They give great results without big loads on the scene performance. But, if you need geometry based trees to use on your projects, then the […]

Bridge and Loft for polygon modeling in Blender 2.5

Earlier this week I mentioned the update available for an add-on for Blender called Loop Tools, which was developed by Bart Crouch. This is an incredible and useful script for anyone working with polygon modeling in Blender. Right after getting my updated script, I started to browse the other Add-ons developed by Mr. Crouch and […]

More architectural modeling tutorials with Blender 2.5

Just a few days ago I posted here on the Blog a tutorial created by an artist called Viralata, where he shows in a video how to create roof ridge tiling with Dupliframes in Blender 2.49. There are two more tutorials from the same author available, and this time using Blender 2.5. The two tutorials […]

How to model roof ridge tiling with Blender

For architectural visualization artists there are a few parts of any project that demand more work, at the modeling stage like the roof. How do you create the roofs, for your models? If you use Blender, as tool for 3d modeling, there are a few interesting tricks that we can use to help us on […]

Full control of the 3D Cursor for precision modeling

Back from the holidays after a break from the blog, we are back with a lot of news for architectural visualization artists using Blender. To get start I will recommend a new Add-on for Blender 2.56a that I found this morning, and from my point of view, this is a must have for anyone using […]

Free guide about architectural modeling with Blender 2.55

The modeling process used in architectural visualization projects is not that different from other types of projects. But, for inexperienced artists the process may seem a bit complex, due to the fact that we must follow some guidelines to work with geometrical shapes and real-world scale. One of the ways that architects use to help […]

Diagram about edge flows for 3d modeling

One of the most challenging aspects of teaching 3d modeling is to make the students to follow a few guidelines about technical modeling. Most people go straight to what I use to call “artistic modeling”, which deals with 3d models only by the way they look, and not how to build them. For instance, in […]

Blender 2.53: How to use the Bevel Weight tool

Since the release of Blender 2.53 in Beta stage I began to test in my architectural visualization workflow. This is a much better release to start testing your modeling workflow, since a beta release is more stable than the previous alpha. But, like most of the experienced Blender users I`m unable to find some of […]

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