Architectural glass with Indigo Renderer

In the past few days I was reviewing some projects created with old versions of Indigo Renderer, to start working on updates and see how fast the last releases are compared with the old freeware Indigo. In one of those projects I saw something that caught my attention, which is the way glass is created […]

Using architectural glass in Blender 3D

If you have visited the blog in the last couple days, you may have noticed that LuxRender has a lot of interesting tools and features to help us in the process of creating great renderings for architectural visualization. Besides all the features like the Light Groups, this allows us to control almost each aspect of […]