How render with photometric lights in Blender 3D and LuxRender

In the last few days I’m playing around with LuxRender 0.6 RC3 a lot. I was testing some of the features of this incredible unbiased render engine for Blender 3D, and decided to write a short article about a feature that every architectural visualization artist needs to know: photometric lights. With LuxRender we can use […]

Getting started with Blender 3D and LuxRender

In case you didn`t notice, another external renderer that used to be a Freeware is turning into a commercial software. Now it`s time for kerkythea to follow the same steps of Indigo and become a player against Maxwell Render and FryRender. The strange thing is that both softwares made the change to a commercial license […]

How to model a pillar in Blender 3D

One of the things that makes most users not migrate to Blender 3D is the fact that they don’t know for sure, if they will find the tools required to create the same 3d models created in softwares like 3ds Max. I see that all the time when I show Blender 3d to someone used […]

How to improve edge modeling in Blender 3D?

One of the techniques to create 3d models for architecture is edge modeling. I found that for most situations, we will find full control over the model by extruding and placing edges and edge loops around 3d models. A few weeks ago I have posted here a video with a time lapse example of a […]

New tools in Blender 3D 2.49: Bone Sketching and Texture Nodes

In the last couple days I was playing around with Blender 2.49 RC1, and looking for new features to work with. Some of them will be an interesting addition to architectural visualization artists and other tools will be more suitable to animation artists. If you want to check out how two of those new features […]

Script that edit and transform Edge Loops in Blender 3D

I was looking into some articles about the release of the new version of 3ds Max 2010, which shows the so called graphite modeling tools. This new set of tutorials are an implementation of the PolyBoost plugin, bought by Autodesk and merged with this new release of 3ds Max. What about Blender 3D? Are there […]

Indigo Renderer will no longer be a Freeware

In Blender 3d we have several external renderers to choose today and almost all of them add great tools and possibilities to any artist producing architectural visualization, and with the need to create photo real images. A quick look at the Blender Gallery will show that today, we have most users using either YafaRay or […]

Interior design with Blender 3D and YafaRay: Scene to download

I still find a lot of experienced Blender 3d artists with problems to migrate completely to YafaRay, most of that is because they have a solid workflow with the old YafRay core, and lots of projects made with the old render engine. If you are one of those artists, with a few problems and difficulties […]