Best of Blender 3D Architect: Trees and shrubs for architecture

It is that time of the year again, and with the year getting to the end it is time to remember some of the best articles posted here on Blender 3D Architect. The blog has now almost five years and with some nice resources, tutorials and tips for artists using Blender for architecture. Unfortunately some […]

Basic guide about UV Mapping in Blender

If you ever had to apply textures to any object in Blender, you probably got yourself trying to place the textures on the right place. To take full control of texture placement we have to use UV Mapping. Do you know how to work with texture mapping? For those of you that doesn`t have any […]

Free textures for games and interactive presentations

How many times did you use the Blender Game Engine to produce interactive architectural visualizations? A lot of architects and artists using Blender doesn’t know that they can actually create high quality presentations for architecture, by using something like a 3d game, to allow their clients to interact and walk around their projects. And besides […]

Free download of HDRI maps in 4k

One of the easiest ways to get nice reflections on any surface, besides turning on the mirror/ray trace property of the material, is with the use an environment surrounding the object. This way we will actually have something to be reflected. For a studio scene this can be solved with the use of large planes […]

Guide about materials and textures for Blender Cycles

Even with the growing number of renderers showing up every week, and with support for Blender like NOX Render, which as commented here on the blog this week, all Blender users are really expecting a lot from Cycles. The new Blender renderer called Cycles is about to get a major update, which will probably add […]

Creating seamless textures in GIMP for architecture

Another nice tutorial aimed at game artists that can be useful for architectural visualization. This time we have a tutorial showing how to create seamless textures in GIMP to be used in Blender. A seamless texture is really great to use in tiled surfaces. In this tutorial the author (GameDesignGuru) creates a seamless texture for […]

Using textures with alpha maps in Blender 2.5

Let`s start the week with a remake of an old tutorial I did in the past, using Blender 2.4x about how to import textures with alpha maps in Blender. The video below goes through all steps necessary to import and prepare those types of textures for use in Blender, and external renderers. This is great […]

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