Free external renderer for SketchUp: LuxRender with SU2LUX!

One of the most used tools to create rough studies and models for architectural visualization is SketchUp, because of the easy to use and speed in which we can create 3d models. So far, if we wanted to render a project designed with SketchUp and with photo real algorithms, we had to turn to commercial […]

How 3d computer graphics could help preventing global warming?

One of the most commented subjects on the news this month is the COP15 meeting, where various nations are trying to find a way to stop or reduce global warming. How we as architects or visualization specialists could help preventing global warming? One of my students asked me this question last week, and the best […]

Advanced SketchUp Tutorial: Using Ruby to filter selections

From all other 3d softwares available for architectural visualization, the one that I keep really close to me for planning a project is SketchUp, because of the easy to use tools and the short time required to create volumetric shapes. The downside of SketchUp is the lack of tools to deal with curved shapes like […]

Using furniture models from the 3d warehouse in Blender 2.50

If you are using Blender 3D for architectural visualization for some time, you probably know that we don’t have large libraries of furniture models available in the native Blender 3d file format. A good library of 3d models to use in architectural visualization projects is crucial to speed up the development of any project, and […]

Modeling terrains with displacement maps in SketchUp and Blender 3D

The creation of terrains and sites can be accomplished in several different ways, ranging from a series of curves that can be connected, from simple subdivision modeling. One of the fastest techniques to create large terrains with only a few mouse clicks is with displacement maps. This is a type of texture similar to the […]

Faking light groups of LuxRender with YafaRay and GIMP

One of the most interesting features of LuxRender is the option to control light by groups. With this feature we can separate several light sources into groups, and change the intensity, temperature and turn them on and off during the render. It allows us to produce several different renderings from a single image, and save […]

Indigo Renderer 2.2 for architectural rendering in Blender 3D

It`s been almost a week so far that I`m using Indigo Renderer to evaluate an important upgrade made to the renderer (version 2.2). This version of Indigo that I`m using to render a few images from architectural projects is the full feature version of Indigo, without the restriction in the resolution and a watermark on […]