Must-have Add-ons for architecture with Blender: Set Precise Mesh (Free)

Having options to work with precision modeling in Blender is critical for any project related to architectural visualization, and we have quite a few options to manage lengths available. During modeling, you can specify distances with numeric input from the keyboard to help you create architectural elements, but after you have completed those objects editing […]

CAD-like transforms: Snap system (updates)

One of the biggest complaints of artists migrating to Blender from other platforms like SketchUp is the snapping system. We hear a lot from those artists that, in the current state, the snapping system “doesn’t make sense” or “doesn’t work.” They are mostly referring to the Snap during transform tool, which you can enable with […]

Blender quick tip: Extending polygon edges just like AutoCAD

As part of the work of an architectural visualization artist using Blender, we sometimes must create architectural models with the modeling tools provided by Blender. And for this type of 3d modeling, we must rely on precision modeling tools to create the correct geometry with the right scale and measurements. Some people still think that […]

Overview of the new precision modeling tools in Blender – GSoC

One of the projects for this year Google Summer of Code was related to add or improve precision tools for modeling in Blender. And since precision tools are really important for architectural modeling, we should keep an eye on the progress of this project. It`s been a while since the Google Summer of Code 2012 […]

Precision modeling tools for Blender?

Back in April all projects selected to be part of the Google Summer of Code 2012 were announced, and the Blender Foundation got sixteen projects approved! How many of those projects could directly change the way we work with architectural visualization? Well, my pick would be the projects dealing with modeling tools improvements. Luke Frisken […]