IES lights Cycles

How to simulate artificial lights in Cycles?

In interior visualization projects, at some point, you will have to start planning how to light your scene. For most people, such thought is all about sunlight. In which direction the sun will get into my scene? What if you have to work with a night scene or a place that shows artificial lights? In […]

Volumetric lights for architecture

One of the topics that catch people’s attention during a lecture about lighting with Blender is volumetric light. In a broader context and not only about architecture. But, can we use it for architectural visualization? For commercial advertisement, I can’t see much use on volumetric lights for scenes like interior views. But, if your objective […]

Blender 2.64 new features: Cycles supporting spot lamps

This was an exciting week for Blender artists because of the release of Tears of Steel, which clearly shows to the work that Blender can be used to create high quality material for entertainment. Besides Tears of Steel we are almost at another release of Blender because version 2.64 is already at Release Candidate 2! […]