Volumetric lights for architecture

One of the topics that catch people’s attention during a lecture about lighting with Blender is volumetric light. In a broader context and not only about architecture. But, can we use it for architectural visualization? For commercial advertisement, I can’t see much use on volumetric lights for scenes like interior views. But, if your objective […]

Blender 2.64 new features: Cycles supporting spot lamps

This was an exciting week for Blender artists because of the release of Tears of Steel, which clearly shows to the work that Blender can be used to create high quality material for entertainment. Besides Tears of Steel we are almost at another release of Blender because version 2.64 is already at Release Candidate 2! […]