Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

No cookies to display.

Blender 4.2: Precise Modeling Workshop
Learning Resources →

For architectural visualization artists, no matter what type of renderer is used to create the project, always have quite a challenge to fulfill the expectations from their clients, and represent with the most realism the lighting of a scene. Almost all renderers today offer the possibility to use a special type of file, applied to a 3d model called IES light. It’s a text file that store information about the behavior of a light source. If it’s used to render a scene, the result will be a close result to what should be created with the real light source.

If you never worked with IES files, I just found a great guide about how to use IES files with Indigo Renderer, which may be useful for artists using both Blender 3D or SketchUp for architectural visualization. With Indigo, we can use this type of light source with both softwares using a similar technique.

quick-guide-render-ies-files-indigo-renderer

A nice thing about the short guide that has only two pages is that the author goes straight to the point explaining the meaning of IES, and pointing the best way to use the lights. If you have ever used IES lights in LuxRender, the technique looks almost the same in both softwares. We have to create an object, and at the materials tab of the renderer select an option to make the object emit light. And if we assign an IES file to the material, it will use the properties of the IES profile.

At the same link provided for the guide, it’s possible to find a small set of IES files to download and use in our projects. And, if you want to visualize the data from the IES files without the need of a renderer, we will find a free software to download called IES Viewer, which allows us to check the properties of a IES file before assign it to any object in our projects.

In my projects, I always use a small plane scaled down to be almost invisible during the final render. For artists using Blender 3D, in a short time we will have another option to use IES files with YafaRay.

Blender 4.3 for Complete Beginners (Workshop)
Previous

Augmented reality for architectural visualization presentations

Next

Advanced SketchUp Tutorial: Using Ruby to filter selections

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Check Also

Clicky