Restyling apartment in Lecce (Cycles-X)

A renovation project is an excellent way to test an architectural visualization artist’s skills because it allows us to work with an existing site. We can make changes and restyle materials and furniture with some real-time feedback. An example of a renovation project developed with Blender and created by artist Flavio Della Tommasa can be […]

Small apartment with Rhino 3D and Cycles X (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Apartment in Milan with Cycles X

The next evolution of Blender Cycles has a name of Cycles X at the moment, and will probably debut with version 3.0 or soon after. From all the tests and demo projects rendered with Cycles X so far, most people praise the improved speed over current Cycles. I can state that myself. All the tests […]

Cycles X for interiors in architecture – Blender 3.0

As you can imagine, after the announcement of Cycles X as part of the future of Blender, a lot of people are rushing to test it with several different projects, and architecture is one of the highlights. Yesterday I shared a detailed article with links explaining how to download and start testing Cycles X yourself, […]

How to download Cycles X?

As you probably know, if you are keeping up with the news related to Blender, we have some exciting developments to rendering. Is it Eevee? No, all the focus now is on Cycles and the next evolution of the renderer. To celebrate the tenth anniversary of Cycles, the Blender Foundation started to work in Cycles […]

Cycles X and the future of rendering in Blender

This past week we achieved an excellent mark for the Blender community with the tenth anniversary of Cycles as the advanced renderer for our beloved 3D tool. It all began back in Blender 2.61, and it took the market by storm and quickly became the default option to render. For those of you new to […]

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