Blender for architecture: Greek corner tutorial

The best resources to learn architectural visualization with Blender are those where you can practice all stages of a project. And it would go from the modeling, materials, lights, render and post production. It is kind of hard to find these kinds of tutorials because they would take to much time to produce. Well, that […]

Urban visualization with Blender

A urban visualization projects is really challenging for any architectural visualization artist due to the amount of information and objects that might be present on the scene. If your street has lots of threes and vegetation, you will be in serious trouble without a good plan to produce your images. I just saw an interesting […]

LuxVR: Virtual reality using Blender and LuxRender

Would you like to create virtual reality presentations of your architectural projects produced with Blender? For those of you that said yes, in the near future LuxRender might help you out to go into virtual reality presentations. The LuxVR project is an initiative of a LuxRender developer known as Dade. He describes most of what […]

Rendering a bedroom with Blender Cycles

For those of you trying to learn Blender Cycles and render interior scenes for architecture with Blender, I just found an interesting project posted at the Blenderartists forums that might help. An artist called AniMeAniBe posted at the forums some interesting renders with the visualization of a modern bedroom. All the modeling was done in […]

Sun position addon for architectural visualization with Blender

The sun position is really important for architecture, and all projects should take in consideration how it interacts with the sunlight along the seasons to balance temperature variations. And since this is quite important, sometimes a visualization project may require the production of an animation showing how the sunlight interacts with the project. How to […]

Animation for architecture: Using soft bodies and cell fracture

From all tools available in Blender for animation, I believe that soft bodies and the ability to break polygons are not among the first choices of an artist to create anything for architecture. But, with some imagination and talent even those tools could be used to create interesting effects in architectural animation. That was exactly […]