Smooth tools expands Blender smoothing

As an architectural visualization artist, we have to work on the design of objects that have a more organic look like furniture. This is a very different type of workflow, that requires skills on tools to add and manage small details. One of those tools in Blender is the Smooth. If you only work on […]

Blender 2.53: How to use the Bevel Weight tool

Since the release of Blender 2.53 in Beta stage I began to test in my architectural visualization workflow. This is a much better release to start testing your modeling workflow, since a beta release is more stable than the previous alpha. But, like most of the experienced Blender users I`m unable to find some of […]

How to control hard edges in architectural modeling?

For architectural visualization projects dealing mostly with external views of buildings, the amount of detail that we have to add to those elements like chamfers in hard edges won`t add much to the final result. Since the camera is placed far away from the 3d object, those edges won`t be visible enough in the final […]

Modeling for Architecture timelapse: Living room walls in Blender 3D

I’m working right now in the production of an online training about the integration between Blender 3D and Indigo Renderer, which will deal with the full modeling, texturing and rendering for a small but interesting scene in Blender. Just to illustrate a bit how part of the training will be handled, I’ve created a timelapse […]

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