Tips and tricks about YafaRay and Blender 2.5

For those of you looking to get started with YafaRay and Blender, I just found a nice set of two tutorials from an artist called Vinicius Cabral, which goes through a lot of basic concepts about both YafaRay and Blender. In both videos he gets an build from graphicall.org that already has YafaRay integrated to […]

Rendering and compositing a Gallery with Blender and YafaRay

Another great example of architecture made with Blender and YafaRay, now from an artist called Arkinauta. At this thread at the YafaRay user forums we can check out some of his latest works, and I have to say that he has an amazing collection of renderings. One of his projects is called FOCO Galery, which […]

Modeling furniture with curves in Blender

Most of the tutorials that I post here are related to polygon modeling, because it is the first and best technique for furniture and architectural elements. But, it doesn’t mean that we can’t use other techniques like curves to create architectural or furniture models. Look at the tutorial below that I found a few days […]

Modeling metals for architectural visualization

On projects that must show the exterior view of any kind of build, sometimes we have to work on the structures of those buildings and create them in 3d. Earlier this week Autodesk just posted some interesting videos about how to model metal structures for architecture. The videos are all produced with 3ds max in […]

External renderings for architecture with Blender and YafaRay

Looking at the YafaRay user forums, I found another great example of renderings made for architectural visualization. This time the name of the artist is petypon and he manages to create some amazing images. At this thread you will find some of his images, and here comes the good part, petypon was kind enough to […]

Rendering with instancing in YafaRay

When we have to create a scene that uses lots of objects to represent objects like grass or leaves, we end up with a high load on our systems, making the process of rendering the scene really difficult and time consuming. One of the solutions for this problem is the use of instancing for rendering, […]

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