How to create a vertex from an intersection in Blender?

If you have experience with CAD softwares and decides to migrate to Blender, which is, by the way, a wise move, you will miss a few editing options during a modeling project. In most CAD design apps, a simple task is to create divisions based on line intersections. You get two crossing lines, and you […]

Mixing Add-ons for advanced effects (Grassblade and Scatter)

If you are serious about your visualization projects in Blender, I strongly recommend you to start investing in Add-ons that can give an edge in specific tasks. For instance, it is inevitable to need some vegetation models to populate a garden or landscape in exterior visualization projects. Can we create that with no Add-ons? Sure, […]

BlenderBIM updates and new features: Version v0.0.201207

A significant amount of people think about Blender as a 3D modeler and platform to render realistic images to visualize your designs. It can help a lot in this regard, but that is only part of its role in architecture. With Add-pons like BlenderBIM, you can expand Blender and include authoring and document BIM data. […]

Graswald with 30% OFF until Sunday (November 1st-2020)

For projects requiring extensive use of vegetation or natural landscapes, it is imperative for Blender to have a tool that makes adding such elements easier. One of the most popular Add-ons to create grass and natural landscapes in Blender is Graswald. The Add-on appears in multiple projects featured here in Blender 3D Architect. Here are […]

Kitchen design in Blender using the Home Builder Library

In some projects related to architecture, we have furniture models that could efficiently work in multiple scenes if you have parametric controls. A typical case for this is kitchen cabinets, where you have a basic design that replicates in different shapes and lengths. Wouldnt be great to have a way to transform a modular design […]

Topologise Add-on for quick building generation with Blender

A couple of days ago, we posted an article about an impressive collection of tools under development by Bruno Postle, which shows an impressive demo of the Urb framework to create a full building in 10 minutes with Blender. The process required only a polygon model with faces for the script to insert doors, windows, […]

Blender Collection Manager Add-on

Before we had the massive updates introduced with Blender 2.8 and their revamped user interface, an option from the interface where one of the only few choices to organize a scene, do you remember how layers worked? It was the only way to separate objects in “groups,” and during the transition to version 2.8, we […]

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