BlenderBIM updates and new features: Version v0.0.201207

Blender 2.9: The beginner's guide

A significant amount of people think about Blender as a 3D modeler and platform to render realistic images to visualize your designs. It can help a lot in this regard, but that is only part of its role in architecture. With Add-pons like BlenderBIM, you can expand Blender and include authoring and document BIM data. That opens a world of possibilities for Blender to have an entire open-source workflow.

When using the BlenderBIM Add-on, you can create IFC files in compliance with ISO standards. A new version released recently has about 146 new features and multiple bug fixes!

Here is a list of the new features and bug fixes from version v0.0.201207:

  • Add support for quads in meshes when converting from DXF to IFC
  • Work plan attributes can now be modified
  • Work schedule attributes can now be modified
  • Work calendar attributes can now be modified
  • You can now assign and unassign project declarations for project libraries
  • Geolocation MicroMVD now supports checking true north
  • You can now add/remove material profiles in a profile set
  • You can now assign parameterized profiles to material profiles
  • You can now edit cost schedule attributes
  • Cost items can now be added to cost schedules, as well as child cost items
  • You can now just select doors/windows when adding voids for usability
  • You can now create IFC project libraries
  • Assigning aggregates can now be done in bulk
  • Structural member axis orientation can now be specified
  • Spatial container assignment can now be done in bulk
  • You can now assign summary tasks to a work schedule
  • You can now toggle expansion of the cost schedule tree.
  • Material profile set usages are now supported
  • Spatial aggregations are now auto-assigned upon creation.
  • Spaces are now always imported by default, using the same spatial tree structure for consistency.
  • Multiple cost item summaries are allowed, and you can now remove cost items.
  • You can now assign task trees to work schedules
  • Removing subgraphs of the IFC now uses batching by default
  • If you are already authoring a file, exporting no longer prompts for a file location
  • You can now copy classes in bulk
  • You can now edit task attributes
  • New UI to edit both task trees and task attributes.
  • You can assign task predecessors and successors
  • Collection assignments for spatial structure are now auto-synced on export
  • You can now load project libraries and browse type products
  • Selecting an IFC file dialog now only filters IFC files for convenience
  • In a project library, you can now toggle declared products
  • New support for task times
  • Work schedule UI now shows start and finish times.
  • You can now assign / unassign building elements as constructed products to tasks
  • You can now generate Gantt charts from work schedules
  • You can now append product types from another project or project library into your project
  • You can now assign products to cost items
  • You can now import work schedules from P6 XML exports
  • You can now add crew and subcontractor resources
  • New bSDD library for developers
  • Resources may now be assigned and unassigned to products
  • You can now edit cost item quantities.
  • You can now edit cost item values with subtotal calculations.
  • New “cha-ching” noise when you’re checking out cost schedules
  • You can now assign derived quantities from products to cost items
  • You can now import predecessors and successors from P6 XML
  • “Counting” cost quantities now auto count the number of assigned products for convenience
  • Work schedules can now be assigned to work plans
  • OAuth support in bSDD now available.
  • New work calendar UI.
  • New system to modify calendar working and exception/holiday times, with support for recurring times.
  • Improved time and date support in date utilities.
  • Support all recurrence types and time periods in work schedules
  • Pset API use cases are now decoupled from the BlenderBIM Add-on
  • P6 XML root level activities are now supported on import
  • Support assign, edit, and unassign lag times for task sequence relationships
  • Support importing calendars from P6
  • Support multiple versions of P6 XML imports
  • Support importing P6 sequence types
  • You can now edit sequence relationship attributes
  • You can now select all products assigned to a task
  • New support for IfcDuration in date utility.
  • Support purging when removing nested tasks in a schedule
  • Grouped tasks now support deriving start, finish dates, and elapsed durations in the task tree
  • Support importing activity and calendar assignments from P6
  • You can now visualize construction progress at a particular date in your work schedule
  • You can now generate construction sequencing animations within a date range
  • You can now change animation speeds for generated construction sequences with different speed controls
  • You can now add, edit, and remove structural load cases
  • Microsoft Project XMLs can now be imported as construction sequencing schedules
  • Support nested tasks in MS Project XML imports
  • Add support for point orientations for structural analysis
  • Implement support for adding/removing load groups
  • Arithmetic formulas are now supported for cost value components
  • New IfcPatch recipe for cleaning up IFCs that store quantities in properties instead of quantity sets
  • New IfcPatch recipe to convert units of an IFC file
  • Calendars can now be shown in the work schedule task tree
  • Derived durations now calculate working days based on the working calendar
  • Calendar task inheritance is now supported
  • P6 XML lag times are now imported
  • Updating durations of a task now auto-refresh the finish dates based on the calendar
  • New module structure for BCF XML v2.1 and v3
  • You can now edit a structural connection coordinate system
  • User-friendly drop down to select relevant quantities for associated products on cost items
  • Links cost item products now auto-update quantities when they are assigned or unassigned
  • New utility functions for copying and deep copying IFC elements
  • You can now copy cost values from one cost item to another
  • You can now filter products assigned to a cost item or schedule
  • Implement structural load management and assigning activities with named loads
  • Importing IFC4 files with tessellation meshes are now significantly faster (like 8x)
  • Qto module has now various methods to do bulk object quantification and quantity populating
  • IFC drawings now roundtrip as a Blender camera object
  • Mesh evaluation when updating geometries is now faster thanks to disabling boolean calculations
  • You can now select all products that are part of a group
  • Old annotation system now creates IFC elements again. Text and misc animations now work with the new WIP drawing system.
  • Users can now regenerate the linework or annotation layers in the new WIP drawing system.
  • BCF imports now autodetect the BCF version
  • 2D representations are now reimplemented in the new WIP drawing system.
  • OCC is now no longer necessary, resulting in fewer conflicts with other addons and a significantly smaller file size.
  • Assigning a representation to a type product now syncs the mapped representations of all product type instances
  • Project and version data for BCF XML v3 is now supported in the library
  • New support for API listeners for parametric modifications when authoring native IFCs.
  • The search UI is only shown if an IFC is present.
  • New UI to add type instances.
  • Adding a new type instance now snaps it to the storey you’re working on
  • Typed dumb walls now inherit wall thicknesses from the type of material
  • You can now generate walls from sketching
  • New wall join tool with support for T-junction joints, butt joints, and miter joints
  • You can now unjoin walls
  • You can now join walls in bulk
  • Stroke generated walls now auto-detect joints where possible
  • You can now generate walls from the cursor position, perpendicular to walls in the current storey
  • Improved handling of non-manifold elements with openings
  • Polygons coplanarity is ensured when updating geometry
  • New wall align tool with support for the center, interior, and exterior alignment
  • New formwork calculation tool to generate formwork meshes
  • Dumb walls now auto-calculate length, width, height, and simple volumes
  • Dumb walls now auto-generate wall axis upon updating
  • 2D curve geometry can now be created again
  • Copying objects in Blender now auto-copy them in IFC too
  • Layer set usages now inherit the layer set from the typed product.
  • Total layer set thickness is now shown in the UI
  • BCF XML v3 now supports all aspects of BCF XML v3 except for the new documents system in the library.
  • Dumb walls now auto-update thickness if the layer thickness changes.
  • New date picker UI in the visualization interface
  • New wall tool with hotkeys for rapid wall creation.
  • New wall flipping feature, with support for aligned walls.
  • Super barebones UI to show space boundaries for energy analysis.
  • Point lights (IfcLightSourcePositional) are now supported and can be exported
  • New wall split feature.
  • MVDs now reflect the design transfer view by default.
  • IFC header metadata can now be edited.
  • API listeners can now be removed
  • IfcOpenShell API now uses standardized Pythonic setting names
  • Raster underlays are now supported in the new WIP drawing system.
  • New walls are now selected when created.
  • Project data directory is now customizable and actually works.
  • Dumb slabs are now parametric and inherit thicknesses from their type materials
  • Changing wall types now auto-updates the thickness
  • Updating any attribute (duration, start, or finish now calculates the other attributes)
  • Parametric engines are now loaded on startup
  • Experimental use case serialization feature in preparation for version control and logging
  • Dumb slabs now update thicknesses based on layer thicknesses and type assignment if changed
  • Dumb slabs now roundtrip the Blender solidify modifier
  • New feature to recalculate schedule metadata, including early start and finish dates, late start and finish dates, total float, and critical paths.
  • Schedule metadata is now calculated using calendar dates
  • Dumb walls and slabs are now always exported as parametric solids instead of meshes
  • Fix rotation check-in geolocation MicroMVD validation
  • Fix bug where people and organization Id data was not recorded in IFC2X3
  • Fix bug where syncing upon export was just broken
  • Fix bug where extrusion direction was incorrectly detected for some mesh to solid conversions
  • Fix bug where partial imports broke when whitelisting only spatial elements
  • Fix bug where presentation layers couldn’t be added
  • Fix bug where dropdowns didn’t refresh when you started a new file
  • Fix bug where adding a new material didn’t make it available for assignment to objects
  • Fix bug where editing pset templates just broke
  • Fix bug where saving is done twice in authoring mode
  • Fix bug where box representations could be duplicated when adding new bodies and ensure that styles are synced
  • Fix bug where edit mode syncing didn’t work if you edited many objects at once
  • Fix bug where you couldn’t assign objects to a freshly created layer
  • Fix bug where import mesh cleaning would inadvertently mark meshes as edited
  • Fix bug where syncing was not maintained across file saves
  • Fix bug where you shouldn’t be able to reassign classes of non-rooted elements
  • Fix bug where deletion syncing may fail on freshly created objects
  • Fix bug where a new Blender file will remember old pset templates and libraries.
  • Fix crash when pressing undo after assigning an IFC class to an object.
  • Fix bug where UI didn’t update when a type name was changed
  • Fix bug where migrating an IFC version may explode the filesize.
  • Fix bug where activities not in WBSes wouldn’t import from P6 XML.
  • Fix bug where empty material slots caused errors
  • Fix bug where edit pset use case didn’t import the right module
  • Fix bug where related openings weren’t deleted if you deleted a product.
  • Fix bugs related to grid name syncing, axis delete and copy, and grid deletion
  • Fix bug where objects might be unlinked from non-IFC collections
  • Fix bug where the logic behind detecting swept disk geometry was faulty
  • Fix bug where assigning types and synchronizing geometry was unstable.
  • Fix crash when switching representations for type products
  • Fix bug where IFC2X3 files did not correctly generate 2D representations
  • Fix bug where you were unable to remove a representation
  • Fix bug where type instance cubes were missing a face.
  • Fix bug where active object edits would not be synced
  • Fix bug where certain objects couldn’t be deleted
  • Fix bug where objects with the same name failed to be synchronized
  • Fix bug where switching drawings didn’t work when in a local view.
  • Fix bug where drawings couldn’t have a slash in their name
Architectural glass shader

Comments

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blender 3D Architect Newsletter

Receive free assets, news, and resources for architecture

We respect your privacy and do not tolerate spam and will never sell, rent, lease or give away your information (name, address, email, etc.) to any third party. Nor will we send you unsolicited email.