YafaRay projects for SoC 2010

The approved projects for the Google Summer of Code 2010 were announced a few days ago, and just like in the past few years, Blender got a lot of projects selected. For architectural visualization point of view the projects and tools that might appear from SoC 2010 in Blender don`t bring much to our workflow. […]

Blender 2.50: Script adds stereo camera for architectural visualization

In a time with lots of videos and animations using stereo techniques to produce 3d content, it wouldn’t be bad to think that someday we will have to produce 3d videos for architectural visualization. The perception of interior visualization would be even improved due to the improved depth perception on the video. In Blender 2.49 […]

Free tutorial about hard surface modeling

When the scope of a visualization Project changes from the building to the creation of something smaller like furniture, we have to change the skill set of modeling tools. One of the modeling techniques I like the most is edge modeling for furniture, because it gives me freedom of choose several types of topology and […]

Blender 2.50: How to import and export from 3ds Max 2010

I still know a lot of architects and 3d artists that uses mostly 3ds Max for their visualization projects. Even in my classroom I have a few students that have to use both Blender and 3ds Max because of their jobs as interns in architectural offices, or animation studios. How good would be to be […]

Autodesk Homestyler: Free web based interior design and layout

You may remember the projects from Autodesk that tries to create web based applications to allow designers and architects, to work on visualizations without the need of install any type of software. One of those projects was Dragonfly, which looked a lot like something close to what SketchUp can do, but with more options and […]

YafaRay and Blender 2.50 demo videos

Earlier this week I posted an article about the first experimental script available to use LuxRender with Blender 2.50, which allows architectural visualization artists to use the incredible LuxRender algorithms, and generate photo realistic images. This is not the first experiment to create an exporter for Blender 2.50. If you can`t recall, there was already […]

LuxRender: physically based absorption and 2.50 exporter

If you like to use LuxRender in your projects, you might want to look to the upcoming release of LuxRender 0.7, which is already in Release Candidate 1. The LuxRender 0.7 RC1 brings lots of bug fixes and new tools, like the physically base absorption. With this new feature, we can setup how much light […]

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