Neoclassical house exterior with Blender and E-Cycles

What’s the first thing that comes to mind when you think of neoclassical architecture? Grandiose entrances, sweeping staircases, and cavernous spaces, right? While those elements are undoubtedly characteristic of neoclassical design, another detail often goes overlooked: the gardens. In the neoclassical period, architecture was used to symbolize political and social power. The exterior of a […]

Lake house visualization with Blender and Botaniq

If you’re looking for some inspiration for your next big project, why not look at this stunning lake house visualization? Created with Blender, it’s an impressive piece of exterior architecture artwork that will get those creative juices flowing. The project was created by an artist called Warcos, and you will find lots of views from […]

Moulding profiles for modeling (Blender and SKP)

A common technique to create 3D models from an existing shape consists of taking a 2D profile and extruding it along a path. You eventually get a more complex 3D model that would demand a lot of work to create using traditional tools from that extrusion. We often use those 2D profiles to create moulding […]

Free executive table model for Blender (OBJ)

Besides sharing news and articles about the use of Blender for architectural visualization, we also love to search for free assets that you can use in your designs. Having a wide range of options available can make a huge difference in specific projects, and for that reason, we are often looking to find great resources. […]

Free Geometry Nodes to create procedural stairs

If you have any plans to work with procedural modeling in Blender, using Geometry Nodes is by far the best and easiest solution to create those models. With Geometry Nodes, you have endless possibilities to create all kinds of models, and it includes some valuable options for architecture. For instance, you can develop stairs models […]

Plasticity: Open-source NURBS modeler

The primary technique used to create architectural models is subdivision or polygon modeling because it fits better with the shapes we have to make. However, if you change the subject and go to furniture modeling, you might find specific models that demand more control over smooth shapes. For those cases, a NURBS modeler is the […]

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