Free low poly buildings for games made with Blender

For those of you trying to get some architectural visualization projects with no luck, a few changes on your field of interest may end up with a huge increase on your work opportunities. A few of my students are getting more job offers from indie game studios in comparison with architectural companies. If put some […]

Updated exporter from AutoCAD to Blender

As an architect working everyday with projects created on several different CAD tools, I have to say that with time you get used to find work arounds to get CAD data into Blender with a minimal loss of information. There are several options to export data from CAD tools like AutoCAD to formats like DXF […]

Cloth for architectural visualization in Blender

The modeling of a scene for any architectural visualization project involves certain types of challenges that every artist must face in order to get the visualization ready to the render stage. And for interior views a key piece on some scenes is the use of and creation of cloth simulations. Those types of surfaces are […]

Basic tutorials about walls and ceiling modeling with Blender

The set of skills necessary to start working with architectural visualization in Blender are quite similar to the ones all 3d artists must have, in order to produce quality images. But, I believe that a huge plus for anyone working in this field is to get some background experience dealing with projects, and specially reading […]

Modeling an Eames Plywood Lounge Chair with Blender

The skills required to create 3d models of furniture are a little different than those used to build architectural elements. With furniture modeling you will get yourself using tools and techniques that resemble organic modeling, and not the geometric based modeling used to create 3d buildings. If you want to create in 3d a famous […]

Terrain modeling tools in Blender from BlenderArt

The BlenderArt magazine has a new issue released just a couple of days ago, and there is a particular article at the magazine that could be of interest for most architectural visualization artists using Blender. This article was written by Miroslav Horvath and is about terrain modeling with Blender. The article is about the tools […]

Modeling medieval architecture with Blender

An architectural visualization artist can work with several types of projects, even with fields that are not directly related with architectural projects. In my case, I already did some 3d modeling for projects related to Game Design and documentaries. In that case, you should practice the creation of antique architecture and do a lot of […]

Rounded bevelling for Blender – GSoC

An article posted here last week on Blender 3D Architect mentioned some possible new modeling tools for Blender, which are available as part of the Google Summer of Code in the Sushi branch. That article was about the tools developed by Luke Frisken that might help with precision modeling in Blender. Besides those new snapping […]

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