How to use multiple monitors with Blender?
What is the best way to boost the productivity of a digital artist? Some people might say that getting better hardware, like a more powerful GPU or more memory. Those will bring a lot of benefits, are on the wish list of most digital artists.
But, there is something that could equally improve your productivity, not only in Blender but with everything related to digital art.
For people that still mainly works with a single monitor, making a move to a dual monitor setup will bring that feeling; how could I live without a second monitor?
Now, here comes an important question. How to use Blender with multiple monitors?
By holding down the SHIFT and click and drag with the left mouse button, at the right location will do the trick. If you use that in the top right or lower left corner of a window, it will detach the window from the Blender UI. You can set any view at the cloned window independently from all other windows.
After that, you can move the new window to a different workspace in your second or third monitor.
Do you want to go even further? Use the CTRL+ALT+W keys to duplicate all windows in Blender. It will work like a cloned UI.
You can view an architectural model from any angle in one window, and have a completely different view in any other field.
For instance, you could see a project in the top view in one monitor and have a birdseye on another. Better yet, you can have a dedicated monitor only to view complex node materials for Cycles or Eevee.
In architectural visualization, you could use that to keep reference images at hand all the time, and craft better materials and work on lights. The list of benefits is endless.
Detaching windows in Blender is something that even experienced artists are unaware of Blender. Last week I showed that to an artist with five years of experience using Blender. And he didn't know about that. Don't have to say that shortcut blew his mind.