Moulding profiles for modeling (Blender and SKP)

A common technique to create 3D models from an existing shape consists of taking a 2D profile and extruding it along a path. You eventually get a more complex 3D model that would demand a lot of work to create using traditional tools from that extrusion. We often use those 2D profiles to create moulding […]

Sunshine canyon house (SketchUp and Blender)

In the past few weeks, I posted the importance of having access to SketchUp files in Blender in many locations. You can use those as a starting point for a visualization project and also import assets received from a client to use in a scene. With that in mind, I even updated the guide on […]

How to import SketchUp 2022 (SKP) files to Blender 3.0?

As part of any workflow related to architectural visualization using Blender, you eventually will have to import data to use either as a reference or develop new designs. The data could present itself in many formats in the architectural business, such as DWG (AutoCAD) or SKP (SketchUp). Both forms are not directly compatible with Blender, […]

Importing SketchUp files to Blender 2.93 (2021 SKP)

In Blender, we have a lot of options to create 3D models using powerful tools using either polygon or curve-based workflows. Even with all that flexibility, it is sometimes faster to import existing data to a project to save time. For instance, you might want to use furniture models from an online library or start […]

Free bedside scene compatible with Blender (SKP)

When you start to follow studios or artists managing architectural visualization and design, we eventually find an offer of a free scene or asset that you can use to either study or include in a project, depending on the license. From time to time, we get great resources that you can’t easily import to Blender. […]

How to import SketchUp (SKP) files to Blender 2.9?

Update: Get the importer for SketchUp 2022 files and Blender 3.x In many projects related to architectural visualization using Blender, you can have a starting point from a model received from a client in another software, such as SketchUp. It is quite common to get a SketchUp file from the client and get a request […]

Tranquility box: Rendering a SketchUp file in Blender Cycles

What is the first step you take when starting an architectural visualization project in Blender? A typical workflow involves modeling the project based on references such as technical drawings, to later add materials and render. However, a few projects may also start with models created outside Blender. A popular choice to create basic 3D models […]

SketchUp importer for Blender 2.82a released

An architectural visualization project usually starts from a reference file received from the client, which could be either a set of technical drawings or a 3D model. Sometimes you might receive an SKP file from SketchUp with a rough model and some basic layout. Until a couple of weeks ago, we only had an option […]

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