Blender Grass Architecture

Grass for architecture in Blender

There are several ways to create grass in Blender for architectural visualization, from using simple textures to complex Add-ons. Using an Add-on will bring you a lot of advantages over textures like being a lot more realistic. That is hard to beat. Have you ever tried one of those Add-ons? In a past article, we […]

How to model and render a carpet in Blender Cycles

As you may be aware by now Cycles does support hair rendering since the latest release of Blender (2.66). For architectural visualization artists this means that we can render grass, carpets and lots of other stuff with full support of Cycles. Did you already tried to model and render a carpet using Cycles? If you […]

Creating grass with particles in Blender 2.5

There are lots of different ways to create grass in Blender, with methods that use real geometry, displacement maps and particles. If you never tried to create grass in Blender, I found a tutorial that might help you out. An artist called Ben Amed posted on his blog a step-by-step tutorial on how to setup […]

Creating clouds for exterior visualization projects in Blender 3d 2.50

In Blender 3D 2.50 we will find a lot of new tools and options to enhance our architectural visualization projects, and add atmospheric effects to animations, with an incredible speed and short workflow. For instance, if have to create an external animation showing a fly through around the site of a project, the environment could […]

Free grass patch for external visualization with LuxRender and Blender 3D

One of the elements in external visualization projects that easily become a problem is vegetation. For architectural visualization artists, it`s always a good idea to study different ways to create grass for large surfaces. Today we can use several types of solutions to create grass, ranging from the use of textures representing only the grass […]