Radeon ProRender: Free alternative to Cycles for AMD Graphics

We often receive messages from architectural visualization artists willing to migrate to a full Blender workflow. Among the most common questions between those artists is the ideal hardware to work with architectural visualization. For quite some time our recommendation was to get a GTX graphics card to use with Cycles because AMD cards didn’t work […]

LuxVR: Virtual reality using Blender and LuxRender

Would you like to create virtual reality presentations of your architectural projects produced with Blender? For those of you that said yes, in the near future LuxRender might help you out to go into virtual reality presentations. The LuxVR project is an initiative of a LuxRender developer known as Dade. He describes most of what […]

Interactive real-time render for architecture in Blender 2.50

The SmallLuxGPU is an experiment to use GPU power to render in real-time using OpenCL and LuxRender. This is an amazing option to work with advanced rendering techniques in Blender, using GPU power to reduce the time to have a clean and noise free image in LuxRender. This week David Bucciarelli author of the project, […]

Arion: Another GPU based unbiased render engine

A couple days ago I was talking about the announcement of Octane Render with the clever use of the GPU as to create interactive renderings. Besides the speed and interactive nature of the images, Octane still have the advantage of use unbiased methods to create their images, resulting in realistic images. Following this news was […]

LuxRender may use GPU power in the future

Since the announcement of Octane Render last monday a lot of artists and users are asking themselves, when we will have an open source renderer using GPU technology like Octane. By the quick demo showed of Octane Render, we can clearly see that GPU powered render is the way to improve quality with incredible speed. […]