Perspective correction for architectural visualization with Hugin

As a architectural visualization artist we Will always have to work with the composition of virtual 3d content created with softwares like Blender 3D, and photographs taken from the actual site where our project will come to be build. The composition process of photos and 3d content has a critical point, which is the alignment […]

Using architectural glass in Blender 3D

If you have visited the blog in the last couple days, you may have noticed that LuxRender has a lot of interesting tools and features to help us in the process of creating great renderings for architectural visualization. Besides all the features like the Light Groups, this allows us to control almost each aspect of […]

Controlling lights with LuxRender Light groups

There are a lot of great features and tools in LuxRender that can really help any architectural visualization artist, which uses Blender to model his works to create photo realistic renders. I was testing some of the features introduced lately in LuxRender and one of the features that really caught my attention was the Light […]

Product visualization and rendering with Blender 3D and LuxRender

If you want to learn about advanced rendering techniques in Blender 3D to use in architectural visualization projects, a great source of information to learn that is to look for product visualization tutorials. The techniques and setup of scenes are quite similar on both fields, only the scale of the models change. A great example […]