First preview of the LuxRender exporter for Blender 2.50

The development of Blender 2.50 is going quite well, and after the great presentations showed on the Blender Conference 2009, with a preview of the work being created by the Durian team, the community became even more exited about the release of the “Beta 0” version of Blender 2.50. Most of the tools developed for […]

Controlling lights with LuxRender Light groups

There are a lot of great features and tools in LuxRender that can really help any architectural visualization artist, which uses Blender to model his works to create photo realistic renders. I was testing some of the features introduced lately in LuxRender and one of the features that really caught my attention was the Light […]

Getting started with Blender 3D and LuxRender

In case you didn`t notice, another external renderer that used to be a Freeware is turning into a commercial software. Now it`s time for kerkythea to follow the same steps of Indigo and become a player against Maxwell Render and FryRender. The strange thing is that both softwares made the change to a commercial license […]

LuxRender 0.5 for architectural visualization

Last week a new version of the Open source Unbiased render engine called LuxRender was released. It`s been quite awhile now since the last time I have used LuxRender to make any kind of rendering for a project. This new version has a great list of improvements and I decided to give it a try […]