Blender Cycles tutorial: Creating grass for architectural visualization

One of the most interesting tools added to Blender recently was the new render engine called Cycles. With this new and incredible addition to Blender, architectural visualization artists can work with options that were only available on external render engines like YafaRay, LuxRender and others. The Path Tracing integrator of Cycles gives us the possibility […]

Creating grass with particles in Blender 2.5

There are lots of different ways to create grass in Blender, with methods that use real geometry, displacement maps and particles. If you never tried to create grass in Blender, I found a tutorial that might help you out. An artist called Ben Amed posted on his blog a step-by-step tutorial on how to setup […]

Free grass patch for external visualization with LuxRender and Blender 3D

One of the elements in external visualization projects that easily become a problem is vegetation. For architectural visualization artists, it`s always a good idea to study different ways to create grass for large surfaces. Today we can use several types of solutions to create grass, ranging from the use of textures representing only the grass […]

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