Blender Cycles: Noiseless interiors with 250 samples

For every project related to interior visualization in Cycles, you have an enemy that will haunt you along the process, which is render noise. What is that? If you never had the opportunity to render anything in Cycles, the noise will appear as a kind of pixelation in the image. To get rid of that […]

White and Grey Bedroom in Cycles

If you follow the articles from Blender 3D Architect, you know that Blender 2.79 has a collection of features that will help to render images with less noise in Cycles. Using the incredible denoising feature will give you better images with much fewer samples. For instance, an artist will be able to get a “usable” […]

Black & White bedroom in Cycles

Every time you start a new visualization project in Blender to render in Cycles, you will have to find the optimal samples count to render. The samples count will determine the level of noise in the images. High values will result in noiseless images. In architectural visualization, that number will usually stay between 1500 and […]

Office building with Cycles and Denoising

The release of Blender 2.79 will bring an incredible set of features for architectural visualization artists, and among those features, you will find the denoising tool. With this new option, you can apply a type of filter on any render, and the result will be an image with fewer samples and less noise. Do you […]

Blender 2.79 new features: Denoising!

From all the upcoming features of Blender 2.79, we can quickly point filmic as one of the most impressive on the list. But, coming in second place, the new denoising feature is close! What is denoising and how it can help you? Artists using Blender for architectural visualization knows that Cycles will start your renders […]