Remember the past: From Blender 1.60 to 2.50

There is a great hype about the development and new tools released for the upcoming Blender 3D 2.50, or should I say Blender 3D 2.60? This probably will be the final and stable release of the 2.50 development cycle at the end of the Durian project. I can see lots of new users starting to […]

Blender 3D 2.50 Alpha 0 for architectural visualization

As you may have saw on all Blender 3D related web sites the first release of Blender 3D 2.50 is available to download! This is indeed a milestone for all the hard development efforts made in the past months and shows that all changes are going on the right direction. If you want to download […]

Using furniture models from the 3d warehouse in Blender 2.50

If you are using Blender 3D for architectural visualization for some time, you probably know that we don’t have large libraries of furniture models available in the native Blender 3d file format. A good library of 3d models to use in architectural visualization projects is crucial to speed up the development of any project, and […]

Creating clouds for exterior visualization projects in Blender 3d 2.50

In Blender 3D 2.50 we will find a lot of new tools and options to enhance our architectural visualization projects, and add atmospheric effects to animations, with an incredible speed and short workflow. For instance, if have to create an external animation showing a fly through around the site of a project, the environment could […]

Blender 3D 2.50 and stereoscopic render in interactive applications

A lot of companies developing 3d applications like games and interactive displays are using stereoscopic render to allow users a better experience, by viewing all environments with a greater sense of depth. A few weeks ago I have already talked about stereoscopic render for architectural visualization, using even a pool to ask if you consider […]

How to use Rigid Body Dynamics in Blender 3D 2.50

The new interface and tools of Blender 3d 2.50 will make the learning process for new artists a lot easier, but in the other hand a full change on the interface may confuse old users at a first glance. I my Blender classes, one of my students asked me how to use Rigid Body Dynamics […]

How to use the new Smoke feature of Blender 3D 2.50

One of the new features of the upcoming Blender 3D 2.50 will be the new Smoke simulation tools, which will allow us to work with a mix of particles and procedural clouds to simulate smoke. This is not directly related with architectural visualization, but if we take a closer look on how this feature works, […]