Bridge and Loft for polygon modeling in Blender 2.5

Earlier this week I mentioned the update available for an add-on for Blender called Loop Tools, which was developed by Bart Crouch. This is an incredible and useful script for anyone working with polygon modeling in Blender. Right after getting my updated script, I started to browse the other Add-ons developed by Mr. Crouch and […]

Creating grass with particles in Blender 2.5

There are lots of different ways to create grass in Blender, with methods that use real geometry, displacement maps and particles. If you never tried to create grass in Blender, I found a tutorial that might help you out. An artist called Ben Amed posted on his blog a step-by-step tutorial on how to setup […]

Blender 2.5: Script Loop Tools updated

If you work a lot with 3d modeling and architectural modeling using Blender, probably you have a set of scripts to help you with some of the modeling common tasks. With the recent update in Blender from 2.49 to 2.5 a lot of useful scripts became outdated and need some work to be used with […]

LuxRender 0.8 new features for architecture

One of the best render open source render engines to use with Blender is about to get an update, with a lot of new features. A few days ago the LuxRender 0.8 RC 1 was announced with a great list of new features. If you haven`t used LuxRender yet, let me just say that I […]

Tutorials about low poly modeling for architecture

The process of designing an architectural visualization based on a 3d model usually demands a high number of polygons to represent details. A lot of artists still prefer to create the geometry for furniture or things like window frames, railings and roofs instead of investing on textures for detailing. What if you only had a […]

How to work with UV Textures in Blender 2.5?

This morning one of my students asked me about how to work with UV texturing with Blender 2.5, since he is still using most of the time for an old project Blender 2.49. Is it much different? One of the simplest and direct tutorials about UV texturing for Blender 2.5 is the one made by […]

More architectural modeling tutorials with Blender 2.5

Just a few days ago I posted here on the Blog a tutorial created by an artist called Viralata, where he shows in a video how to create roof ridge tiling with Dupliframes in Blender 2.49. There are two more tutorials from the same author available, and this time using Blender 2.5. The two tutorials […]

How to use the LuxRender Car Paint material

From all the external render engines available for Blender 2.5, LuxRender is my choice for projects with internal visualization of architecture. The quality we can achieve is amazing, with only a few mouse clicks and the use of some materials presets. Of course, I do recommend you to study and test the materials to be […]