Bulvar Apartments with Blender and E-Cycles

A gallery of projects showing architectural renders with Blender will most likely have many interior scenes showing residential spaces. That is the most common type of project in any artist portfolio. For that reason, I’m always hunting for variations of that subject. Suppose you want to look at a great example of artwork created with […]

Tiny house with Blender Cycles

The primary camera of an architectural visualization project in Blender is a key part of any design and can help a lot in composition. Based on their location, you can place objects and models to compose with the background and save a lot of work with object placement. A great example of a clever camera […]

Villa Butterfly with Blender Cycles

After getting your first commissioned projects in architectural visualization, you will probably notice something about this field. Regardless of your market and region, most clients always give you tight deadlines. A project with one week or more for delivery is most likely a “long-term” design and gives you a lot of room to work. In […]

Galerie Vivienne with Blender Cycles

As I often mention in many articles, the best way to further develop your skills in rendering and visualization is with practice. Pick a location or scene and try to recreate that in Blender. From the many challenges of that exercise, you will start to find ways to improve your workflow in areas such as […]

Free architectural scene using Blender and Cycles (Italian Flat)

As an effort to give examples of real projects that use Blender, we have a rich list of downloadable files available from the Foundation website. There you can grab the latest version of Blender and also some great examples with full access to settings and assets. That way, it is possible to open and study […]

3D Floorplans with E-Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Furnishing project with Blender Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Eco District in the Netherlands with Blender Cycles

A couple of years ago, a 3D artist would become worried about a project using large amounts of vegetation. A project with such features would need powerful hardware to process and lots of tricks and expensive software to get good results in time. Today it is a lot easier to do projects with vast vegetation […]

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