Creating seamless textures in GIMP for architecture

Another nice tutorial aimed at game artists that can be useful for architectural visualization. This time we have a tutorial showing how to create seamless textures in GIMP to be used in Blender. A seamless texture is really great to use in tiled surfaces. In this tutorial the author (GameDesignGuru) creates a seamless texture for […]

How to use IBL on Blender for lighting?

The use of IBL for architectural visualization is mostly related with external views, and furniture design, where we can add the model into a scene that looks like a studio setup to generate reflections. I still remember the days where we had to use external render engines to use HDRI in Blender, and most artists […]

Blender internal render or SmallLuxGPU?

What is the fastest way to render an image with Blender? I mean, which one is the render of choice if you want maximum speed during rendering? Well, if you said Blender Internal Render you are right! And to prove that, I found an interesting video that compare the performance of the Blender internal render […]

How to render scenes with HDR maps in Blender 2.5

When we have to make presentations of small scaled like furniture, we must use a specific type of environment to create proper renderings. The so-called studio setup is my favorite environment to render furniture only images. Along with the studio setup, we can use HDR maps to help with the lighting of the scene and […]

Mitsuba: Open source physically based renderer

It is always good to have a wide range of options to choose when we have to start an architectural visualization project, and today our options to render projects with Blender are increasing in quantity and quality. I just found another open source renderer that is compatible with Blender, which uses unbiased methods to simulate […]

Indigo Renderer using GPU to speed up rendering

The demand for better and faster renderings is always growing, and to speed up the render of any type of project we can always turn to GPU based renderings. Today we have a lot of options to use GPU based technology to create renderings almost in real-time, depending on how powerful your video card is, […]

Precision modeling and rendering for interior visualization

In which scale you usually work on your models? The use of the right scale set is an important decision for every architectural visualization artists, and could determine how easy the setup of the scene and even render parameters will work. For artists using unbiased renders like LuxRender or Indigo, it’s more than an important […]

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