Besides getting a real 3D object on the web, you can quickly jump from a simple 3D model to interactive presentations and step into Virtual Reality and Augmented Reality.
One of the critical components of this technology is the incredible Three.js framework, a foundation for a lot of 3D web-based content. For instance, if you decide to jump to WebVR, it will use Three.js as a base.
The process of working with architectural models in a web-based 3D environment might become more comfortable with a project from developer Antonio González Viegas. He is working in a parser called IFC.js that can convert IFC files to Three.js custom geometric entities for display in any browser.
That is an excellent help for artists working with BIM data in IFC format to display those models in a browser in 3D. As we mentioned, you can bake textures in Blender later and have a realistic model from a project in your browser!
Using Blender for architecture
Do you want to use Blender for architecture or render your projects using Cycles or Eevee? We have three books available that could help you!
They cover the use of Blender for producing architectural content and also all information you need to render projects in real-time:
- Blender 2.9 for architecture: Modeling and rendering with Eevee and Cycles
- Blender 2.8 parametric modeling: Drivers, Custom Properties, and Shape Keys for 3D modeling
- Blender 3.0: The beginner's guide
- Blender 2.8 for technical drawing
- Blender Eevee: The guide to real-time rendering with Blender 2.8
You can get them in both digital and paperback formats. By ordering those books, you will not only improve your skills with Blender for architecture but also support Blender 3D Architect.