Advanced water shader for architecture with E-Cycles

If you are working on a project featuring a swimming pool or any other large water surface, you will probably try to get a realistic material to render water. An artist called Johannes Wide shared an advanced water shader with caustics that is perfect for such projects on his Twitter account. He is using E-Cycles […]

Unreal Water

Free water shader for the Unreal Engine

The modeling stage of any project is just the first step in a series of tasks you have to perform, to create an architectural visualization. Coming right after the modeling is the material editing, which may take a significant amount of time. But, having an extensive library of pre-made materials could dramatically give you an […]