Basic guide about UV Mapping in Blender

If you ever had to apply textures to any object in Blender, you probably got yourself trying to place the textures on the right place. To take full control of texture placement we have to use UV Mapping. Do you know how to work with texture mapping? For those of you that doesn`t have any […]

Testing the Automatic Seam creation

One of the projects from SoC 2011 is about UV Mapping in Blender, and the goal is to create an Automatic Seam creation tool. This would speedup the process of working with UV mapping in Blender, and since the project will also help a lot architectural visualization artists, I decided to give it a try. […]

Model and texture a Tower in Blender

A lot of tutorials created for artists that use Blender to create games and interactive animation can also be useful for architectural visualization artists. I just found a tutorial called “Tower Tutorial”, which shows the full process of model and texture a tower from scratch in Blender. This is a good tutorial because the author […]

Blender 3D 2.50: Quick overview on UV Mapping and texturing

Since the release of Blender 3D 2.50 Alpha 0, a lot of new users are trying to learn the ways and new interface of Blender 2.50. For some tasks like modeling, which works most with the 3D View and keyboard shortcuts, it`s easy to find the differences. But, for tasks that depend on the location […]