Model, light and render a room with Blender and LuxRender

In most projects an architectural visualization artist will try to simulate sunlight on both external and internal visualizations for architecture. If the project is an internal view the sunlight will get into the room mostly through a window. An interesting tutorial created by an artist called Jason Clarke show how to create a simple room […]

Rendering a Hotel Room with Blender and YafaRay

There is a simple rule to work with YafaRay and render scenes for architecture, which determines the render method used for a project. When the scene is an external view we should use Pathtracing as render method. And for internal views the best option would be Photon mapping. Those are the best environments for each […]