Interior visualization: Musicians lounge room

From your experience with Blender Cycles rendering, do you think 1000 samples are enough for a high quality and noise free architectural render? I would say that this amount of samples wont be enough, but an artist called lucblend shows at the Blenderartists forums that I`m wrong. In a project called Musicians lounge room he […]

How to setup a wood floor texture in Blender for architecture

The textures of a scene play a big role on any architectural visualization project to add both context and realism. But, is there a right way to setup textures? Some people uses a mix of handcrafted UV Maps and polygons to improve details, others go only with UV Maps. I think that for most cases […]