Rendering with Cycles from 3ds Max

Rendering with Cycles from 3ds Max

With the release of Cycles back in Blender 2.61 we saw the birth of an outstand open-source render engine, which would revolutionize the way we create digital art. Since Cycles works together with Blender, a large number of artists migrated to Blender just to take advantage of the advanced render features. However, Cycles could dominate […]