New UV tools for Blender preview from SoC 2011

There are a lot of projects in development as part of the google summer of code 2011, and some of those projects may help architectural visualization artists. From all those projects I have a special interest on two related with improvements for UV mapping and UV editing. I just found some preview videos showing the […]

Blender with native support for camera tracking?

With every new Blender Open Movie project we can expect lost of new tools developed to help the team working on the animation, and most of the time those tools are aimed on character animation. But, on the new open movie project that will use live action the guys from the Blender Institute will probably […]

Book Review: Blender 2.49 Scripting

One of the things that I keep saying to all my students is that if they want to work with big and complex projects in Blender, they must learn how to work with Python to create custom tools and scripts to accelerate the creation process. This is a rule for all kinds of environment scenarios, […]

Blender 2.50 and YafaRay – Unofficial exporter script

A few days ago a new update to the development version of the upcoming Blender 2.60 was released. The Blender 2.50 Alpha 2 adds more features and tools for artists interested on testing what will be the future Blender 2.60. Even with lots of new features for modeling, most architectural visualization artists still find more […]

Remember the past: From Blender 1.60 to 2.50

There is a great hype about the development and new tools released for the upcoming Blender 3D 2.50, or should I say Blender 3D 2.60? This probably will be the final and stable release of the 2.50 development cycle at the end of the Durian project. I can see lots of new users starting to […]

Using the Pinning feature of BMesh for architectural modeling

Here is another article about new features of the upcoming Blender 3d 2.50, and this time I will talk about BMesh again. If you are not aware of what BMesh is, well it’s a new system to manage and manipulate mesh objects in Blender. The new system has a lot of enhancements and improvements compared […]

3D Modeling for architecture using N-Gons and B-Mesh

One of the tools for 3d modeling that making people excited about the release of Blender 3D 2.50, even with no guaranties that this feature will be added to the release, is the B-Mesh. A lot of old users and artists coming from other 3d packages want to use tools like N-Gons in 3d modeling […]