Using Blender Cycles for Architectural visualization

In the past few days a los of experimental versions of the new Blender render system called Cycles appeared at graphicall.org, and today I finally get my hands on one of those versions. And to show to you how Cycles works, I decided to record a quick video showing how to use Cycles. It is […]

Blender and LuxRender Splash screen contest

One of the traditions of Blender is back, with the announcement of a splash screen contest to pick an image to be used for Blender 2.57. The last release that had a splash screen from a user was 2.49, and since the first alpha of Blender 2.5 only images from Sintel were used. Now, you […]