First preview of the LuxRender exporter for Blender 2.50

The development of Blender 2.50 is going quite well, and after the great presentations showed on the Blender Conference 2009, with a preview of the work being created by the Durian team, the community became even more exited about the release of the “Beta 0” version of Blender 2.50. Most of the tools developed for […]

Using the B-Mesh for architectural modeling in Blender 3D

A new system to manage the way Blender 3D deals with Mesh objects is in development right now, and it`s called B-Mesh. Besides the control options that this new system will introduce to Blender, when it`s fully implemented, one of the highlights of the system will be the support for N-Gons. If you don`t know […]