Showcase of real time render engines at Siggraph 2009

The Siggraph of this year showed how strong the real time render technologies will come to the workflow of all 3d artists in a short time. Almost all tools are based on GPU power to render scenes in real time, which will demand even more from the video cards of your computers. One of the […]

Multi-touch interfaces for 3d modeling

There are a lot of cool and revolutionary Technologies showing up from time to time, with the promise to change the way we work and interact with computers. One of those technologies is the multi-touch interface that a lot of us already carry around with your cell phones. A few computers already have it applied […]

Augmented reality and architectural visualization

The augmented reality can boost up the experiences provided in visualization in a way that was only a matter of science fiction a few years ago. I do believe that this is a technology that we will be using to create architectural visualization in the near future, even if this is still a subject that […]

Real time rendering with Photon Mapping and Gamma Correction

If there is something that I always recommend to my students, is to read a lot about the theory behind computer graphics, because not only from visual exercises we learn to be better artists. From all the reading available on the web, I really like the ones that explain concepts and techniques that we sometimes […]

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