Composition guides for Blender

An artist must find the best way to place his scene in front of a camera, and pick the best framing to render your project. And a great reference to create a good framing for a scene comes from photography, like the rule of thirds. This is a way to use guides to place objects […]

Simulating SLR controls to learn photography

When one of my students asks me about a way to improve their renderings and overall work on 3d, the first thing I usually recommend to them is to go take a photography class. For an artist that works with 3d and especially architectural visualization, having some knowledge on photography is a huge plus. For […]