Comparison between Blender Cycles, Mistuba and LuxRender

With the number of external render engines available for Blender these days, it may become really hard for new artists to pick just one. I still remember the days when we had just a few options, like YafRay. The best way to get to know those renders is to try them with your workflow. Along […]

How to fix the black image rendered from Blender with Mitsuba?

Earlier this week I posted a quick introductory guide on how to install and start to use Blender and Mitsuba to render images for architecture. The feedback on the guide was great, but some people are facing problems during the rendering. I could see this at my classroom with my students as well! The problem […]

Getting started with Blender and Mitsuba Render

A new version of the open source and physically based render called Mitsuba was released a few days ago, and the software is now at version 0.4.0. This renderer has great potential and features that could really help anyone using Blender as a tool for architectural visualization. But, can we use Mitsuba with Blender? Yep. […]

Comparison between Blender Cycles, Nox Render and Mitsuba

Which unbiased render engine is the best to use with Blender? This is a question I often receive on the contact form of the blog. To answer this kind of question, nothing better than try yourself some of the renderers or take a look on some quick comparisons between all renders. An artist called JoseConseco […]

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