Free download of three HDRI maps for architecture

The use of HDRI maps for rendering in architecture is a great way to add realism to a scene, using real-world information to the lighting of a project. The so called Image Based Lighting is fully supported by Blender Cycles, which means that we can use those maps to add light information to our scenes. […]

Free download of HDR maps for architecture

The use of HDR maps as background of a scene is a great way to add realistic lighting to any environment and even improve surfaces with reflexive properties. In Blender we can use HDR maps in several ways to render projects in architecture and with Blender Cycles the final result will be even greater! You […]

Free download of HDRI maps in 4k

One of the easiest ways to get nice reflections on any surface, besides turning on the mirror/ray trace property of the material, is with the use an environment surrounding the object. This way we will actually have something to be reflected. For a studio scene this can be solved with the use of large planes […]

How to use IBL on Blender for lighting?

The use of IBL for architectural visualization is mostly related with external views, and furniture design, where we can add the model into a scene that looks like a studio setup to generate reflections. I still remember the days where we had to use external render engines to use HDRI in Blender, and most artists […]

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