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Course of architectural visualization with Blender and Unreal
Allan Brito

Description

Course of architectural visualization with Blender and Unreal

The traditional ways to show architectural projects are evolving through the years and the most recent trend is the use of games technology to create high-quality interactive visualizations. From all options available on the market, all artists embrace the Unreal Engine as the most friendly and advanced tool to create an interactive architectural visualization presentation.

In the course of architectural visualization with Blender and Unreal, you will learn what it takes to model 3d architecture in Blender, and bring that to Unreal and create interactive 3d presentations.

At the course you will learn:

  • Unreal engine licensing for architectural visualization
  • How to prepare 3d models in Blender for Unreal
  • Getting materials and textures ready for Unreal
  • Unreal engine basics for architecture
  • Light and materials for architecture
  • Basic blueprints for scene interaction
  • Exporting and creating standalone applications

Disclaimer: This course is still in development and is available for early access at a discounted price.

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  • Unlimited access to all courses
  • Furniture and texture downloads
  • Additional guides and tutorials for download
  • Archviz focused content
  • Weekly updates with new content
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Students

Lessons

Lesson 01 – Why Unreal for architecture?

Why Unreal for architecture?

Downloading and installing Unreal

Using Unreal templates

The Unreal Editor interface

Lesson 02 – Preparing the model in Blender

Workflow for interactive visualization

How to organize the model?

Dealing with the pivot point

Normals all the way

Scale and materials

Lesson 03 – Modeling the scene for interactive visualization

Modeling walls

Modeling the ceiling and floor

Adding windows to the project

Materiais and textures

Exporting to Unreal

Lesson 04 – Importing the scene to Unreal

Setup a first person template

Preparing the camera for architecture

Removing 3d models

Importing from Blender to Unreal

Setup collisions for the project

Lesson 05 – Materials in the Unreal Engine

Material editor in Unreal

Simple materials with Blueprints

Adding glossy and reflections to materials

Glass for architecture

Lesson 06 – Light for architecture in Unreal

How lighting for architecture works with Unreal?

The basic light components for architecture

Sunlight for architecture

Skylight for architecture

Secondary lights and reflections

Using a post-processing volume for architecture

Lesson 07 – Animations and still images for architecture

Producing images for architecture

Working with the Unreal sequencer

Camera animation for architecture

Creating multiple cameras

Building multiple shots with fade effects

Exporting animation from Unreal

Exporting single images from Unreal

Lesson 08 – Exporting from the Unreal Engine

Questions

  • When will the lesson No. 8 be available?
  • Error below What about the template?
  • When imported to VR setup all went black
  • Invalid Lightmap Setting
  • Importing Problem
  • Wrong Video
  • Update to latest version 4.18

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